WILDCREEK VALLEY V3.3 MAP
Quote from the author:
Welcome back in the Wildcreek Valley!!
– Strohschober gebaut und verbaut
– Fehler an der Hofsilowand behoben, hat zu stark gespiegelt
– Fahrsilo im Tal verbaut mit 400m3 Volumen
– Mais Silo an der Hofeinfahrt verbaut
– Strommastenset neu ge- und verbaut
You get your hands on a smal farm in the middle of the Schwarzwald (blackwood) in south germany. With his 30acres of farming ground and roundabout 20 acres of meadows and greenland is this farm perfect for playing in singleplayer or with one or two friends in multiplayer with smal equipment. The growth times are KandS typical changed to our “24 hours ingame are one year in growthtimes” cycle. So you have enough time to make some forestwork, give our animals something to eat, bring the haybales to the farm or play just a little bit slower. A sceenshot of the groth times is attached here and in our facebook site to watch and to download.
Beside the whole transformation to the fs15 optics and functionallity, with complete forest and 5 areas with big trees, we have also build in some extensions. In front of curse the AnimationMapTrigger. Then the manure/lime mod and the watermod for the animals and next the chopped straw mod. We have also build in the original missions with the jobboards. Cows, chicken and sheeps waiting for feeding and the motel in the angerer valley waits for potatoes and someone, who files the powerplant with wood ships. The fields are all buyable, the smal bga on the farm runs with the bga extension too and finaly, we build in clover as a between fruit to fertilize some fields in front of maize or potatoe seeding with a growth time of 6 hours.
You find some screenshots in the screenshot section with explain most of the triggers and functions of the map. And if somethings not clear, wirte us a comment or ask us on our facebook site: https://www.facebook.com/KUndSModding
Short overview of the implemented mods
– Manure / Lime Mod
– Chopped Straw Mod
– Fruit Clover as between fruit
Required and recommended Mods
AnimationMapTrigger: Vertex Dezign Animation Map Trigger
Manure Lime mod: manure and lime Mod
ChoppedStrawMod: chopped straw Mod
Greennfertilizer Mod: Green fertilizer mod for the clover
some more recommended Mods from us:
BGA Extension: extended BGA fits to: silo extension
Bale Extension: realistic Bales
Animal husbandry: animal husbandry units
StopMilkSale: Stop Milselling and fitting to: placeable Milkselltrigger
Im not sure what happened with the FS15. We will see how far and witch way the FS in 2015 will go. So we make some updates when new, nice mods comes out and do some bugfixing. I still have some ideas for the wildcreek valley and there are some other projects waiting to go live in ls15, in front my new map Finsterbrunner Valley, again a hilly map with around 80ha of farming ground. Screenshots and newest Posts on our facebook Site.
Just remains for me to say:
Have fun at work and happy farming !!
Kind regards, Stormi from K und S Modding
Credits: Deutz1997 : Die Ur-Wildbachtal Fatian (Feldwege;Straßen) Dennis Busch (Waldschilder) Modelleicher,Maxter (Hofobjekte) Desperados93 (Mapobjekte) FendtFarmer/Desperados93 (Brücke,Texturen usw.) pAre (Hütte am See) Unbekannt (Großen Stromleitungen) IMarvin (Schlagbaum) Mr F. (Foliagebäume,Plantagenbaum) Giants (Standartobjekte) MR-Klausen / thejohnderre7930 (Unterstand) ka88 (Billinger Landhandel, neue Textuierung von El Cid: Danke an dich!